Strategy Sessions Weekly — May 1, 2026
What do a sim that’s been in the works for years, a fully launched card-battler, and a Cities: Skylines II…

What do a sim that’s been in the works for years, a fully launched card-battler, and a Cities: Skylines II…

The City Station Creator Pack isn’t a radical overhaul of how buses and trams work in Cities: Skylines II. It…

This week is a genuinely busy one for the strategy and simulation space. New releases have landed, at least one…

Strategy and simulation are having a busy few days. Three DLC drops, a major sim platform update, and a brand…

Anno 1800 has a way of looking approachable right up until it isn’t. The opening hours are serene — a…

April is stacking up fast for strategy and sim fans. Between a clutch of new Early Access launches, a major…

There’s a moment in every Factorio playthrough where the factory stops feeling like a factory and starts feeling like a…

There’s a particular kind of exhaustion that only strategy game players understand. You’ve spent three hours rerouting train lines in…

Big moves this week across strategy, simulation, and platform games. From a long-awaited tactics game hitting 1.0 to a Civilization…

Winning by force of arms is the most direct statement you can make in Civilization VII. There are no ambiguous…